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Update 2: Niagara Fluids Immersion Course

By Course Updates
Niagara Fluids Immersion Update 2 is now live. Enrolled students can simply log in and scroll down to the last course chapter “Update 2” to find 4 new bonus lessons covering:
  • Multiple emitters within one simulation box using Data Channels
  • Linking emitters to animated characters
  • Attraction force (smoke suction force to a target)
  • Rendering liquid particles as spheres (motion design style)

EmberGen Bootcamp 1.1 – New Lessons Added

By Course Updates

EmberGen was just updated to version 1.1 introducing a completely reworked collisions solver & ability to link emitters to animated meshes, among other smaller improvements. 6 new videos covering these new updates have been added to EmberGen Bootcamp. Current students can simply log into the course and find them below chapter 1.

Update 1: Niagara Fluids Immersion Course

By Course Updates
Niagara Fluids Immersion Update 1 is now live. Enrolled students can simply log in and scroll down to the last course chapter “Update 1” to find 7+ new bonus lessons covering volumetric clouds, a waterfall, sand storm, winter storm, a snow slide, and more.

NEW Niagara Fluids Free Crash Course Released

By News
Grab the FREE course here: https://redefinefx.com/blast Volumetric simulations directly inside Unreal Engine are here and in this crash course, I’ll show you everything you need to make your first particle simulation with Niagara Fluids. The crash course includes 12 videos, covering introductory concepts, essential settings, creating particles and using them as a source for fire & smoke, modifying the look of the simulation, improving the quality, adding collisions and more. Included are also 4 complete FX setups which we’ll recreate from scratch, plus a ton of useful unreal engine tips and tricks. The course is 100% free for a limited time, so grab it before it’s gone, only at https://redefinefx.com/blast

NEW: EmberGen Bootcamp Course by RedefineFX

By News
If you’ve been intrigued by the real-time VFX simulations I’ve been posting for the last 2 months and you’d like to learn EmberGen from the ground up (and follow me step by step as we re-create all those simulation setups from scratch), then today I’m releasing the first complete EmberGen course on the market.
I’m calling it EmberGen Bootcamp.
Inside, I’m going to take you from absolute beginner to an advanced level at creating amazing real-time simulations.
The course contains a wide range of original & unique FX developed specifically for this course, teaching you every EmberGen feature along the way.
Included are also full guides on exporting, importing and shading VDBs inside Octane, Blender, Cinema 4D, Unreal Engine (incl. Flipbooks workflow with Niagara), 3Ds Max, Vray, and compositing passes in After Effects.
Whether you’re in Games, Film, Motion Design, or ProductViz, real-time simulations can save you tons of time and help you become more competitive in today’s market.
Early-enrollment is only open for a few days: https://redefinefx.com/ember