This tyFlow tutorial covers the absolute basics, including some background about this 3Ds Max plugin, the download & installation process, the main differences between tyFlow and the old Particle Flow (RIP) and a simple setup of some particles being emitted and cubes breaking when they hit the ground using the Voronoi helper and PhysX shape operators. I also go over what you need to do to render your tyFlow setups with Vray.

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