This Phoenix FD for 3Ds Max VFX tutorial covers setting up explosions and blast using both the temperature as fire technique as well as the fuel burning setup to create some realistic large scale explosions. I also cover rendering out the separate passes for fire and smoke with vray and compositing them together in after effects, adding contrast and glow for a nicer result. I also cover the RGB smoke color mixing to add variation in color to the smoke to add realism. One of the easiest ways to get a nice result is to use the Phoenix FD presets as provided by Chaos Group, allowing you to create a beautiful VFX explosion in seconds without any work – this is covered in the beginning of the tutorial.