Does NOT include the skull 3D model. Project file includes Phoenix FD liquid simulation & wetmap material setup, Vray rendering setup & lighting setup. Just import your own object and run the simulation. Compatible with: 3Ds Max 2016 and newer. Phoenix FD 3.0 and newer. Newer versions of Phoenix FD may produce slightly different results from the preview shown.
This Phoenix FD for 3Ds Max tutorial focuses on using the Wet Map grid channel to color an object wherever it comes in contact with the liquid. This can be used for a variety of effects, including wet sand, blood splatters and much more.