Unreal Motion + Niagara Motion
The Most Complete Unreal Engine for Real-Time Motion Design Learning Package
Join the waitlist to be notified when The Motion Bundle enrollment opens.
Both courses are included in The Unreal Megabundle
About Unreal Motion: The first complete Unreal Engine 5.5 Real-Time Motion Design Course. Covers the new motion design tools in-depth, including new 5.5 & 5.6 features: collisions, forces, effectors, coloring particles & dynamically changing their materials, animators, modifiers and the revamped material designer. Also covers advanced techniques, e.g. coloring particles by speed, age, position, progress and more. Includes 25+ original examples & portfolio-ready projects.
About Niagara Motion: The third course in the Niagara Trilogy, following Niagara Immersion & Chaos Destruction. Create high-end motion design particle simulations all in real-time, without ever leaving Unreal. Covers standard Niagara Particles, Niagara Fluids, Chaos Physics, Liquids, Character FX, Audio-Driven FX, Niagara Attributes (color particles by scale, speed, etc.) and much more. Includes examples from absolute beginner to advanced, allowing you to make captivating FX even if you’re new to Unreal.
“RedefineFX is pushing the boundaries of what’s possible in real-time motion graphics and has become my go-to place for learning high end real-time techniques.
– Andy Blondin, Director of Technical Product Management, Motion Design Tools, Epic Games
Real-time object dissolve made with the new Motion tools in Unreal Engine 5.5 pic.twitter.com/y3RVptknRw
— Jesse Pitela (@RedefineFX) October 15, 2024
Stealing the Orb (Guardians-style) with the new Push effector and dynamic materials in Unreal Engine 5.5 pic.twitter.com/1xSR1vZ1AU
— Jesse Pitela (@RedefineFX) October 2, 2024
Noise-cancelling concept made with cloners & effectors in UE 5.5 pic.twitter.com/FGsaLV2B0d
— Jesse Pitela (@RedefineFX) October 17, 2024
The Motion tools in UE 5.5 now let you color particles by speed, age, position, and other parameters. This was previously only possible with standard Niagara. pic.twitter.com/6SuqVPaYIC
— Jesse Pitela (@RedefineFX) November 21, 2024
POV: You have attraction force powers in Unreal Engine pic.twitter.com/USwY5LCngx
— Jesse Pitela (@RedefineFX) November 6, 2024
Heating up metal tiles with the Motion tools in UE 5.5 pic.twitter.com/H7huWLasAl
— Jesse Pitela (@RedefineFX) November 4, 2024
Car reveal made with just the Motion tools in UE 5.5 pic.twitter.com/RoQtEKFjYx
— Jesse Pitela (@RedefineFX) November 16, 2024
Audio-reactive blocks made with the new Motion Design tools in Unreal 5.4 🔊 pic.twitter.com/6g1yTrtDKr
— Jesse Pitela (@RedefineFX) August 9, 2024
Stylized waves made with the Motion tools in UE 5.5 and the ship animation is driven by Animators (no keyframes). pic.twitter.com/YsT405jaq9
— Jesse Pitela (@RedefineFX) November 18, 2024
What 80 Level says:
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