Unreal Motion + Niagara Motion

The Most Complete Unreal Engine for Real-Time Motion Design Learning Package

Join the waitlist to be notified when The Motion Bundle enrollment opens.

Both courses are included in The Unreal Megabundle

About Unreal Motion: The first complete Unreal Engine 5.5 Real-Time Motion Design Course. Covers the new motion design tools in-depth, including new 5.5 & 5.6 features: collisions, forces, effectors, coloring particles & dynamically changing their materials, animators, modifiers and the revamped material designer. Also covers advanced techniques, e.g. coloring particles by speed, age, position, progress and more. Includes 25+ original examples & portfolio-ready projects.

About Niagara Motion: The third course in the Niagara Trilogy, following Niagara Immersion & Chaos Destruction. Create high-end motion design particle simulations all in real-time, without ever leaving Unreal. Covers standard Niagara Particles, Niagara Fluids, Chaos Physics, Liquids, Character FX, Audio-Driven FX, Niagara Attributes (color particles by scale, speed, etc.) and much more. Includes examples from absolute beginner to advanced, allowing you to make captivating FX even if you’re new to Unreal.

“RedefineFX is pushing the boundaries of what’s possible in real-time motion graphics and has become my go-to place for learning high end real-time techniques.

 –  Andy Blondin, Director of Technical Product Management, Motion Design Tools, Epic Games

Want to see more examples from the course? See Jesse’s LinkedIn, X, or Instagram stories for longer videos of what will be included. 

What 80 Level says:

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