Create Detailed Liquid Simulations in Real-Time
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Included in the Unreal Megabundle
Create detailed real-time liquid simulations with splash, foam, and bubbles. Import into Unreal Engine for Cinematics or Real-Time VFX. Elevate your reel, add next-gen VFX to your game, or level-up your short film. Learn LiquiGen 1.0 from the ground up through many exciting examples covering all the main features & a wide variety of useful techniques. The course is entirely beginner-friendly, allowing you to add realistic liquid FX to your project even if you’re completely new to visual effects.
This is really impressive, besides the great use of Niagara, complimenting it with the weighted walking animation really helps with communicating the sense of wading through water 🤩 https://t.co/OqNHhQTWbN
— Unreal Engine (@UnrealEngine) February 13, 2025
The canyon is flooding but luckily you have powers. Made with LiquiGen + Niagara. Captured in real-time in Unreal Engine pic.twitter.com/aerq0XayKQ
— Jesse Pitela (@RedefineFX) February 17, 2025
LiquiGen water attack in Unreal: Added a lot more splash & foam (170k) - could add even more but would have to render it out. Also retiming works (this is 2x speed). pic.twitter.com/5iEBWDF6zA
— Jesse Pitela (@RedefineFX) February 7, 2025
Another experiment with a LiquiGen sim imported into Unreal Engine - this time with some animated character interaction pic.twitter.com/f9fKALHAfx
— Jesse Pitela (@RedefineFX) February 5, 2025
Waterbending practice. LiquiGen sim in Unreal Engine. Captured in real-time. pic.twitter.com/Hj9sTupGTu
— Jesse Pitela (@RedefineFX) February 8, 2025
Liquid magic simulated with LiquiGen and brought into Unreal Engine as alembic pic.twitter.com/QCVr6xuMMw
— Jesse Pitela (@RedefineFX) February 4, 2025
What 80 Level says: