Enroll Now for Instant Access to the All-New tyFlow Deepdive
So you want to “Learn tyFlow”. But where do you even start?
What should you learn first? What are the foundations you need to build on? With so many operators and infinite ways of combining them, it can be very overwhelming to even figure out what the first step should be, and can lead to outcomes like this:
- enabling every setting & clicking every button out of desperation, hoping you’ll hit jackpot (and sometimes that approach might work, but you won’t understand why)
- the simulation not working or looking bad & you don’t know where to even begin troubleshooting it
- digging through the tyFlow forums & shoveling through hundreds of Facebook posts looking for answers
- hunting down random tutorials & project files from around the web
- And the worst of all: feeling like maybe this isn’t for you / you’re not good enough / talented enough / smart enough (NOT true, not in the slightest)
“Jesse is a great teacher who makes concise training that doesn’t waste your time. There is a lot of content inside the courses and I really appreciated that all the project files were included. I worked for 2 days on a simulation, then got his course and was able to get results quickly!”
– Logan McNay, Director & 3D Artist
Learn From a Variety of New Setups Covering Every Major tyFlow Feature
VDBs, Actors, Custom Properties, tyMesher, tySlicer, Cloth Sims, Tearing, Inflation, Phoenix FD everything, Particle Binds, …it’s all here. All of the below examples were created to cover as wide a spectrum of skills as possible.
Cloth Peeling (loosely inspired by Asus Laptop Ads)
Use textures to control particle behavior, color by custom properties (inspired by Samsung OLED TV commercial)
Create this popular effect of soft bodies inflating as the sneaker hits ground (Inspired by Adidas Cloud Foam ads)
Particles Generated & Influenced by Phoenix FD Simulations (inspired by Samsung Galaxy S21 Launch Trailer)
VDB grow / subtract / fill / cut volumes with particles
Create strings between objects with particle binds
CUDA particle binds – create thousands of strands of hair / fur and influence with forces, color with a gradient map
Organic Growth – fills objects and is colored by age with custom properties
Activate & affect ragdolls with Phoenix forces (e.g. blow away with explosion)
Combine multiple Biped Animations (meaning they can run, jump, then turn into ragdolls & get attached to a rope). And yes, I’ll show you how to do the lighting & rendering too instead of leaving you at a clay viewport preview 😉
Turn actors into cloth or PhysX objects / Inflate or destroy them
Turn animated actors into PhysX ragdolls, triggered by other events in the scene (such as a truck wiping them out)
Confidently use Set Target, Link to Target, & many other operators to connect actors together with ropes, then attach cuda cloth balloons to those ropes. A funny yet effective exercise in understanding tyFlow on a deeper level.
Combine several character animations and trigger them by conditions (they jump if there’s an obstacle then transition back to running etc. ) Blend between animations for smooth transitions.
Create a crowd of zombies climbing up a tower. They turn into ragdolls upon reaching the top & fall back down, hitting their fellow zombie friends along the way. Bind Pose Matching makes them move around even after they hit the ground.
Liquid color by velocity with Phoenix & tyFlow
Hang objects on ropes, generate binds between surfaces, cut ropes with tySlicer
Use Phoenix FD sim data to color tyFlow particles.
Detailed object reveals
Phoenix FD Cloth tearing
Use the VDB Sphere packing feature, Set target & connect with strings
Use textures to control the look and behavior of particles
Particle physics, scale & color based on conditions
Bonus example: Cloth Splitting
Bonus example: Metal net / cuda cloth
…and so much more
“I wouldn’t be where I am now without RedefineFX. The courses are top quality full of professional tips and tricks in bite sized videos that are assets for life. After learning from Jesse, I now know how to run simulations the right way to save time and maximize quality.”
– Yanis, 3D Artist at SportXDesigns CGI Studio
You’ll learn…a LOT
Chapter 01: Fundamentals
Chapter 02: Custom Properties
Color by Scale, Age, Speed
Restore Previous State
Scale by Texture & Proximity
Spline Paths Growth
Space Colonization Growth / tyMesher
Chapter 03: Cloth Simulations & Particle Binds
Chapter 04: VDB
Chapter 05 : Phoenix FD
Fluid Force: Influence Particle
Birth Fluid / Phone Shockwave Project
Liquid Color by Velocity
Fluid Properties Operator
Property Transfer Operator
tyFlow as Phoenix Emitter
Deepdive Thumbnail Artwork Project
Chapter 07: Set / Link / Move to target
Chapter 08: Animated Characters & Crowd Simulations
40+ Unique tyFlow Project Files Included ($997 value)
I know what you’re thinking – $997 value sounds like a lot. But every single one of these project files can immediately be used on paid client work. All you have to do is open the file, import your client’s product model (or anything else), and run the simulation. No setup process. If someone were to hire my studio to setup all of these effects, I would charge upwards of $25,000. Included are project files for everything in the trailer and above images plus many additional project files to supplement the video lessons throughout the course. I’ve been told before that I should sell the project file separately, because they’re as valuable as the course itself. However, I’ve decided to include them with the course.
In 2021, It’s Hard to Charge Premium Rates with Base-level 3D Skills Anymore
3D simulations are still sitting in that beautiful sweet spot where:
- Clients think this stuff is very hard to do (It’s really not)
- Clients think this stuff is very expensive to do (it’s not, but this is where you charge premium rates)
- Clients want what the big brands like Samsung & Microsoft are doing (and you can offer them just that)
- The general public thinks you need a supercomputer to run these simulations (you don’t – the average gaming PC is so fast today you can run most of these sims in under 15 mins)
“tyFlow added a new dimension to my 3D work, and Jesse tackled explaining it with ease, in a clear & focused manner, leaving you able to bring your own ideas to life. I would recommend RedefineFX to anyone.”
– Martin Russell, 3D Artist & Managing Director at Assurgent Design
Oh the overwhelm of not knowing how to use all the tyFlow operators…
“Short, precise, and most importantly inspiring. Jesse’s training helped me understand how to setup simulations & bring my work to the next level.”
– Andreas Mass, 3D Artist
Enhance Your Portfolio & Reel with 3D Simulations & Dynamic Effects
widely expand your knowledge of tyFlow & dive deep into a variety of new 3D simulation techniques
follow along with exciting project-based lessons (everything in the trailer is covered step by step + much more)
explore many new operators previously not covered inside the tyFlow Basecamp
Generate volumes with VDB operators, fill & reveal objects, use tyFlow particles to generate, or subtract from volumes
Use tyActors and Actor operators to create crowds of animated characters
- Combine multiple biped animations & turn actors into PhysX ragdolls
Use Phoenix FD Liquid, Smoke, and Fire simulations to generate & influence tyFlow particles
Color tyFlow Particles with Phoenix FD simulation data (temperature of fire, speed of liquid)
Setup Custom Properties to influence particle behavior (change color by speed, age, size etc.)
Go beyond the basics of CUDA-accelerated cloth simulations, cloth tearing & cloth inflation
Create thousands of ropes with the new CCCS particle binds & influence them with forces. Use ropes to hang objects
Understand how to use often overlooked (yet so powerful) operators such as Branch, Resample, Point Force, Fuse, Property Transfer, Set Target, and more
Most importantly: Learn how to combine operators to create unique effects
WHO IS THIS FOR?
- you have a basic knowledge of tyFlow (perhaps you’ve taken the Basecamp) and want to go deeper
- you’re a 3D artist looking to redefine your skillset & attract better projects / premium clients
- you’re fascinated by 3D simulations & you’re ready to have a blast making cool stuff
- you want to stand out on social media with #satisfying simulations
- you want to speed up the learning process & take the shortcut to actual results
Noticed by Tyson Ibele (Creator of tyFlow)
Reaction to the Deepdive from Russell Boebert – A long-time VFX artist at FuseFX in New York, working on a variety of TV shows, commercials, and films
Noticed by Chaos (Creators of V-Ray & Phoenix)
Noticed by CGPress
What Our Students Say?
Amazing work from Tung Dao, a student in this course. Most of the simulation techniques in his video are taken from the Deepdive.
Enroll in tyFlow Deepdive for one-time payment of only
$497 $397 an get instant access to the entire course & all project files
- 55+ Total Videos
- 35+ FX Setups Covered
- 8 Chapters Digging Deeper into ALL Main tyFlow Features & Many Operators
- Custom Properties, VDBs, Set Target, Cloth Sims, Particle Binds, Phoenix FD everything, and so much more
- Huge Chapter & 20+ videos on just tyActors (Animated Characters & PhysX Ragdolls)
- All Project Files Included ($997 value)
- Learn from a Chaos Group Authorized Instructor
- Lifetime Access
- Instant Access to The Entire Course (No waiting for “terms” or “weeks”)
- Same to-the-point teaching style you’re used to from my tutorials & other courses
While the Deepdive is still a beginner-friendly course, unlike the tyFlow Basecamp, it is not made for absolute beginners. It’s recommended that you’re familiar with tyFlow prior to taking the Deepdive, as I won’t be spending extra time covering the absolute fundamentals. If you’re a newbie to tyFlow, the Basecamp is a great place to start before taking the Deepdive.
While there is a small amount of overlap between the 2 courses, the Deepdive is a natural continuation of the Basecamp & covers a ton of new operators and techniques that didn’t make it into the Basecamp at all (including a huge chapter on tyActors, VDB, custom properties, Set Target and much more) and is a direct jump into the action right form the start.
3Ds Max (free trial available) and tyFlow (free) are necessary. Several effects rely on Phoenix FD (free trial available). Vray (free trial available) is recommended since that’s what I’ll be using, however you can render tyFlow with other render engines also. We’re using After Effects for some simple compositing and color correction.
We’ll be using characters from Mixamo for the tyActor lessons (free with your Adobe subscription). If you don’t have that, no worries – any .FBX or Biped human character from the web will do just fine. The default 3Ds Max biped is included inside the project files to get you going.
This is a completely self-paced online course. I’ve made the lessons bite-sized so you can make progress every day without feeling overwhelmed.
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like – across any and all devices you own.
You don’t need a high-end PC to follow along with the course. A standard quad core machine with at least 16GB ram will be sufficient. For CUDA accelerated simulations, 1070 GTX or higher is recommended.
Yes. All of the project files are included so you can just open the file and look at my settings if at any point you’re stuck. Or you can just straight up use them for commercial work. All good with me.
Yes! Upon completion of all lessons, you will automatically receive a unique Certificate of Completion.
Yes and Yes.
“RedefineFX is doing an amazing job bringing tyFlow to the masses”