Does NOT include the man 3D model. Project file includes Phoenix FD liquid simulation setup, Vray rendering setup & lighting setup. Just import your own object and run the simulation. Compatible with: 3Ds Max 2016 and newer. Phoenix FD 3.0 and newer. Be aware: Newer versions of Phoenix FD may produce slightly different results from the preview shown.  

This Phoenix FD for 3Ds Max tutorial focuses on setting up a realistic blood splatter liquid simulation. I go over the settings such as viscosity, stickiness, droplet breakup, gravity and others to get the right look. I also explain the process of outputting and using a Wet Map generated by Phoenix FD to use as texture on our wall, to paint the wall with blood as it slides down.

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